Aug 02, 2006, 06:15 PM // 18:15
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#21
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Lion's Arch Merchant
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i indeed do laugh... at this topic...
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Aug 02, 2006, 06:15 PM // 18:15
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#22
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Wilds Pathfinder
Join Date: Jul 2006
Profession: W/Mo
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Amazing, Forums never cease to be like a petri dish. Add stimuli and see what develops. LOL
As said, it was just an observation, nothing more. As you were, nothing to see here, move along..
Last edited by Enchanted Warrior; Aug 02, 2006 at 06:26 PM // 18:26..
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Aug 02, 2006, 06:50 PM // 18:50
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#23
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Canada
Profession: W/E
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Quote:
Originally Posted by Enchanted Warrior
Amazing, Forums never cease to be like a petri dish. Add stimuli and see what develops. LOL
As said, it was just an observation, nothing more. As you were, nothing to see here, move along..
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*pops up in Enchanted Warrior's aggro circle and hides in the bushes*
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Aug 02, 2006, 08:42 PM // 20:42
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#24
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Wilds Pathfinder
Join Date: Jul 2006
Profession: W/Mo
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Eeek!
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Aug 02, 2006, 08:46 PM // 20:46
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#25
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Ascalonian Squire
Join Date: Aug 2006
Location: Centralia, Washington
Guild: Angelz of Destruction
Profession: W/
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LOL - Thats great
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Aug 02, 2006, 08:50 PM // 20:50
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#26
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Quote:
Originally Posted by Count to Potato
Usually threads are created to have a point
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That is a commonly believed falicy.
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Aug 02, 2006, 09:11 PM // 21:11
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#27
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Canada
Profession: W/E
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Quote:
Originally Posted by ubermancer
That is a commonly believed falicy.
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Forum Myth Busters?
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Aug 02, 2006, 09:26 PM // 21:26
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#28
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Enchanted Warrior at end of Dragon's Lair mission...
Whoa - where did that big see-through dragon come from? I was just minding my own business, playing with this egg, and it comes out of NOWHERE and kills me! Must be a developer bug...
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Aug 02, 2006, 09:27 PM // 21:27
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#29
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Frost Gate Guardian
Join Date: Jan 2006
Location: America
Guild: Fugitives of Kurzick (Fok)
Profession: W/
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QFT
Popup monsters rule
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Aug 02, 2006, 09:45 PM // 21:45
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#30
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Frost Gate Guardian
Join Date: May 2006
Guild: 3rd Era
Profession: R/Me
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Wow.... Some of the people on this thread are acting incredibly tense relative to the subject. There doesn't have to be a "point," he's just saying that he though it was funny imagining what was going through the programmer's minds as they wrote that. And no, there are no solo monsters, he probably just aggro'd some off-screen that were part of the same group, but doe it really matter that much? He just thought it was funny, there is no "point," he just wanted to share his opinion. At least, that's what I got from it.
I did get a laugh from some of the uptight responses though
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Aug 02, 2006, 09:59 PM // 21:59
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#31
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Wilds Pathfinder
Join Date: Jul 2006
Profession: W/Mo
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Quote:
Originally Posted by Urban_Nomad
Wow.... Some of the people on this thread are acting incredibly tense relative to the subject. There doesn't have to be a "point," he's just saying that he though it was funny imagining what was going through the programmer's minds as they wrote that. And no, there are no solo monsters, he probably just aggro'd some off-screen that were part of the same group, but doe it really matter that much? He just thought it was funny, there is no "point," he just wanted to share his opinion. At least, that's what I got from it.
I did get a laugh from some of the uptight responses though
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THANK YOU! I was beginning to wonder if anyone got it..
So many are ready to jump down anyone throat and insult them for saying anything about the gw universe, it's actually kinda scary. I think of GW with as much emotion as my toaster, if it works, kewl I have toast, if not.. regular bread will work
LIGHTEN UP FOLKS, you can't take life too seriously. You won't get out of it alive.. LOL
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Aug 02, 2006, 11:50 PM // 23:50
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#32
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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You ran into Avicaras, didn't you?
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Aug 03, 2006, 01:41 AM // 01:41
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#33
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Wilds Pathfinder
Join Date: Jul 2006
Profession: W/Mo
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LOL yeah the killer chickens.. Trick is to have a bow, and cripple. Nail one he falls behind and you nail him
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Aug 03, 2006, 03:17 AM // 03:17
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#34
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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He's saying that Guild Wars pve is a joke...and it is.
PvE = PvP - Intelligence.
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Aug 03, 2006, 03:27 AM // 03:27
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#35
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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The "lone enemy" are usually the bait.
It looks like an easy kill, then poof, you got 12 azure shadows knocklocking you -.o
Too bad they removed that chest in ice floe that spawned an azure shadow boss.....
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Aug 03, 2006, 03:38 AM // 03:38
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#36
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Academy Page
Join Date: May 2005
Location: Denial
Guild: Ether Jar [Ethr]
Profession: N/E
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I relate this to Wile E Coyote looking both ways in a stretch of road along the desert, he sees no cars, but the moment one toe touches the asphalt he's suddenly a street pizza.
Cartoon physics are fun.
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Aug 03, 2006, 03:56 AM // 03:56
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#37
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Academy Page
Join Date: May 2006
Profession: R/W
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lol karma ftw
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Aug 03, 2006, 06:01 AM // 06:01
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#38
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Desert Nomad
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
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i think the idea of the thread is for the creator of it to point out that the trick to pve soloing this is not your bar but your memorization of the patterns of the movements...
yes i can see his point any given area has a given number of bosses that cycle through certain locations appearing in one location more often than others. Well this is nice to know and all but gw took out most of my fun by destroying running... i didn't do it for cash but i did it for run... i liked to run people....
after probably still the only one in the game that can solo run dunes of dispair (ive seen other runners but they do it with 1 customer and all henches) mission doing it over 100x you get to notice two things...
1... people do not follow directions leading to the death of you and your party
2... enemies always do the same thing.. some enemies take longer to lose aggro than others..
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Aug 03, 2006, 06:24 AM // 06:24
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#39
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Wilds Pathfinder
Join Date: Jul 2006
Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
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Quote:
Originally Posted by Enchanted Warrior
Oh me.. All I meant was I know the work involved, to write the code, etc.. and figured the developers must have at least once said to themselves "all this work to protect stuff that doesn't exist.." LOL I'm not mad at it, or because of it.. Just thought it was funny..
Think of it this way, they spent hours, weeks and months perfecting the code to send griffons at me if I attack one by itself.. I mean whoa.. Error trapping is bad enough to do, but to sit and think of what we might do and their planned response.. They have got to laugh a lot, when they think.. "ok sparky go out by yourself in shiverpeaks and see what happens.."
LOL Again, this is not a complaint, or vent.. just an observation
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Lol. After the OP posted this, people are still attempting to 'interpret' what he meant. Now thats what I call funny.
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Aug 03, 2006, 07:54 AM // 07:54
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#40
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Krytan Explorer
Join Date: Nov 2005
Profession: Mo/
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I didnt laugh,
and i dunno what you point it?
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